The primary time I have to play FUBAR will most likely end up being lunch, when both me and my co worker are free. To that end and to keep each battle from just becoming a slog fest, scenarios seem like the ideal way forward. Ideally each scenario should take one to one and a half hour(s) to play. This play time starts from the first initiative roll and ends when the victory condition is met. I'm not including terrain set up in this, as terrain can be set up in advance and left for lunch. This would also include any pre game unit set up. But how many turns can be expected in that time frame? Based on the first game, a reasonable assumption of eight minutes per turn average could be expected (11 turns/90 minutes). Some will be faster, some a little longer, but I think eight minutes will be a good rule of thumb. Working with this number, lets assume 8 turns minimum, 12 maximum, 10 being a good average to work with (And nicely rounded to boot)....