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FUBAR: Food Fight Scenarios

The primary time I have to play FUBAR will most likely end up being lunch, when both me and my co worker are free.  To that end and to keep each battle from just becoming a slog fest, scenarios seem like the ideal way forward. Ideally each scenario should take one to one and a half hour(s) to play.  This play time starts from the first initiative roll and ends when the victory condition is met.  I'm not including terrain set up in this, as terrain can be set up in advance and left for lunch.  This would also include any pre game unit set up. But how many turns can be expected in that time frame?  Based on the first game, a reasonable assumption of eight minutes per turn average could be expected (11 turns/90 minutes).  Some will be faster, some a little longer, but I think eight minutes will be a good rule of thumb.  Working with this number, lets assume 8 turns minimum, 12 maximum, 10 being a good average to work with (And nicely rounded to boot)....

FUBAR: Initial Impressions

In fairness, not quite initial impressions as I played many a moon ago.  But its been so long, with so many other rule sets in between that I feel like I was playing anew. Opponent: Co-worker who apparently decided that he has too much time and money on his hands and miniatures gaming would be a good way to deal with all that.  Not a power gamer/WAAC or rules lawyer which was good as this game definitely doesn't allow for that. Setup: As this was a beginner match, we kept it to 3 sections of five men (total of 15 miniatures) on each side.  Each squad was rated as seasoned and armed with an infantry rifle.  So, activating on a 4+, rolling one dice each and hitting on a 5+. The table played on was 6'x3', with us playing from the short edges (Long edges on the flank).  Terrain was a mixture of what we had, but was medium density.  Initially we rated the three woods as soft (Providing a +1 mod) and blocking LoS.  Linear walls were rated as...

15mm Starter Terrain

I've always gamed at a club or a store where there was a ready supply of terrain, but lately gaming at a friends house we both came to the conclusion that we are woefully unprepared with terrain.  So I've been trying to think of a list of terrain for 15mm gaming that I should start working on. First up, some limitations and constraints Usable from ancients to sci fi - We've been playing Field of Glory and Tomorrow's War, so I'd prefer the terrain to be usable to  Mostly geared to 15mm - See above, I haven't been doing too much 28mm gaming lately and I don't see it changing No major cash expenditures - Kitchen remodel sapped my wallet.  So, no fancy pre made terrain.  I'm not at zero for expenditure, but the more I can save the better. Doesn't have to be true LOS - At 15mm most terrain is abstract, so don't have to worry about providing terrain that works with true LOS rule sets Terrain would generally fit in a eastern european battle fie...

Skaven Test Pack Masters

Bit happier with the white one, but like the dirt on the red one a bit better. In the end, went with neither of these two designs.

Games Workshop Great Weapon Dwarf Warriors

First off a comment: I'm not really liking these sculpts.  Maybe I just had a bad set, but they feel under quality compared to other plastic kits from GW.  Most of the issue I had was in the shoulder joins and the beard and how it draped.  I'm actually hoping I just got two kits confused and thats where the issue lay. I'll upload pics later. Skin Base Calthan Brown Wash Ogryn Flesh Highlight Tallarn Flesh RMS Tanned Highlight for final touches (Which I forgot to do to the hands in these pics!) Chain/Weapons Base Runefang Steel Wash Badab Black Highlight Runefang Steel Leather Trimming Base Ratskin Flesh Wash Badab Black Edge highlight Ratskin Flesh Bronze/Gold Bits Base Vallejo Brassy Brass Wash Ogryn Flesh Highlight shining gold if going bright, brassy brass if dark Shoes Base Mournfang Brown Wash Devlan Mud after basing (So not done here as they are unbased) Yellow Beards Base Tausept Ochre Wash ogryn Flesh Highlight ...

Bioshock

Played the steam version of the game with an Xbox controller, mouse and keyboard never work for me.  Not a bad game but I don't think its the best FPS I've played.  Certainly Half-Life kept me more interested in the story, but Bioshock  did have the better environment.  Fort Frolic was the high point for me, though the Point Prometheus level had a nice creepy vibe to it. In terms of gameplay, I really enjoyed it.  Lots of environmental interactions and different ways to approach the fights.  I spent a lot of time hacking the various security systems available and letting them do the fighting for me.  At one point I had a veritable army of drones following me. Overall, a definite recommend.

Goblins finished

Recipes used:   Flesh:  Base Gretchen Green  Wash thraka green  Highlight Nurgling Highlight  Had some success in adding spot washes of RMS red brick, but become to cumbersome for all the line troops  Metal/Weapons  Base Mithril Silver  Stipple dark flesh  Stipple Tau Sept Ochre (I think?) Wash Devlan Mud  Highlight characters' weapons with Mithril Silver  Shafts  Base Merchite leaving some spots slightly transparent  Highlight Blood Red  Shoes and Strings  Tausept Ochre base Devlan Mud wash  Highlight Tau Sept Ochre  Bags and Quivers  Khemri Brown base coat Devlan Mud wash  Highlilght Khemri Brown  Robes Black  Shadow grey edge highlights  Shields  Ice blue stippling on symbol  Banner  Dheneb Stone  Wash Ogryn Flesh  Highlight Screaming Skull Edge Highlight Ceramite...